Electricity

Would you like to learn about the “magic” of electric circuits, magnetism, motors and electronics?   Or would you like to learn to build burglar alarms, select stereo equipment or other electronic items?  Then the electricity project is for you.   You will learn all of this and more through hands-on, useful and fun activities.

Magic of Electricity Unit 1, Jr./Int./Sr.

Magic of Electricity Unit 1

Inspiring youth to:

  • Accomplish the following learning experiences:
    • Plugging in
    • Bright lights
    • Control the flow
    • Circuit sense
    • Electric attractions
    • Make it spin

       

 

Investigating Electricity Unit 2, Jr./Int./Sr.

Investigating Electricity Unit 2

Inspiring youth to:

  • Accomplish the following learning experiences:
    • Investigating Ohm's law
    • To flow or not to flow
    • Series and parallel circuits
    • Switching circuits

 

Wired for Power Unit 3, Jr./Int./Sr.

Wired for Power Unit 3

Inspiring youth to:

  • Accomplish the following learning experiences:
    • The code of safe practices
    • How much electricity are you using
    • Light up your life
    • What's in the box
    • Are your outlets grounded
    • You the electrician

 

Entering Electronics Unit 4, Sr.

Entering Electronics Unit 4, Sr.

Inspiring youth to:

  • Accomplish the following learning outcomes:
  • LED or SCR
  • Operating with diodes
  • Performance with LED
  • Burglar proof
  • Turn up the volume